A Newsletter by SoundX : Base  ·  soundxbase.com

Check 1, 2, 3

 

Issue

004

Date

August 2026

Frequency

Monthly

Based In

Dubai, UAE

Check 1, 2, 3 is SoundX : Base's monthly dispatch — the signal from inside our world. One artist you should know, two things worth your time, and three things straight from the studio.

— The SoundX : Base Team

Signal Check  —  Company Updates

SoundX : Code  ·  Out Now

Control is out. Thank you for putting your hands up.

To everyone who downloaded or bought Control in these first weeks — thank you. You're the first people in the world to perform with it.

Haven't tried it? Your laptop camera is a controller now — effects, transitions, performance in any VST3/AU DAW. Free for 14 days, $49 to keep. The 14 days don't start until first use. Download the free trial →

Start your free trial →

See it in real hands: Elijah Fox  ·  the first live demo  ·  tutorials for Logic and Ableton

SoundX : Workshops × Madverse  ·  New

A songwriting and production camp for young artists.

Four Saturdays, one finished song. In First Take, young artists in Dubai write it, perform it, and record it in a professional Dolby Atmos studio, working directly with Dhruv — recording engineer on Grammy-nominated and multi-platinum records and a Recording Academy voting member.

At the end of the four weeks, the strongest song of the camp gets a real release with Madverse Music Group on Spotify and Apple Music — and the artist keeps all of it.

The next camp begins Sept 19 and has five places. Every application starts with a short call so we're sure it's the right fit — the program guide and the call link are at soundxbase.com/first-take.

Apply for September →

From After Hours, Vol 001 — the moment the band stretched out. Watch →

1

Segment One

Artist You Should Be Following

Imogen Heap

London  ·  Electronic / Performance

Imogen Heap built “Hide and Seek” almost alone — one voice, one vocoder, a song that has echoed through pop for twenty years. She won a Grammy for engineering her own record. But her longest project isn't a song: it's the Mi.Mu gloves, wearable controllers she spent the better part of a decade developing so she could shape sound live with the motion of her hands — no desk, no mouse, the gesture itself becoming the instrument. Everything we believe about putting the body into the signal chain, she has been proving on stage for years.

See It Live

The Mi.Mu Glove Performances

Watch her build a track from nothing in front of an audience — looping, pitching, and sculpting sound mid-air. The hardware took a team, years, and serious money to make real. The idea was always bigger than the rig: your body is the interface.

Start with: Hide and Seek  ·  @imogenheap

2

Segment Two

Things Worth Your Time

Read. Watch. Think.

— 01 of 02

Every Instrument Was Cheating Once

Music Culture

The drum machine was going to kill drummers. Sampling was theft. Auto-Tune was the death of singing — and before all of that, the Musicians' Union fought the synthesizer itself, worried one keyboard would replace an orchestra. Every tool that ever expanded who gets to make music arrived to the same funeral announcement. Forty years later, nobody calls a drum machine cheating; they call it hip-hop. The outrage cycle turns out to be a leading indicator: the louder the establishment insists something isn't a real instrument, the more likely a teenager somewhere is using it to invent the next twenty years of music. The instruments never killed the musicians. They just changed who got to be one.

— 02 of 02

The Neuroscience of Rhythm

Science

Your body locks to a beat whether you ask it to or not. Neuroscientists call it entrainment: the auditory system and the motor system are wired together, so a rhythm doesn't just reach your ears — it recruits the parts of your brain that plan movement, even when you're sitting still. Babies bounce to music before they can speak. Your motor cortex fires along with a groove you have no intention of dancing to. This is why rhythm feels less like something you hear and more like something that happens to you: the pulse is being simulated inside the machinery that moves your body. Music was never an ear thing. The ear is just the door.

3

Segment Three

From The Studio

Three Things We're Working On Right Now

Craft  ·  01 of 03

Finish ugly.

A finished sketch teaches you more than a polished loop. Get the whole song standing — bad sounds, rough vocal, wrong drums — before you make any of it beautiful. The loop you've been perfecting for three weeks is a beautiful room in a house that doesn't exist. Build the whole house badly first. You can't show a song that doesn't exist yet.

Process  ·  02 of 03

Demo with the machine.

Use AI the way writers use napkins — sketch the arrangement in an hour, hear whether the idea stands, then throw the sketch away. The demo's job is speed; the record's job is truth. Let the machine be fast so you can afford to be slow where it counts: the take, the feel, the reason. Nobody frames the napkin.

Tools  ·  03 of 03

One of everything, learned properly.

Fred Again has said he's wasted thousands of hours in plugin menus — and that none of it made the music better. His fix: commit to a couple of synths and a handful of plugins for years, not weeks, and let your headspace go to the song instead of the comparison. Stay with one tool until you can hear what it'll do before you touch it. Depth transfers to everything you'll ever open. Browsing doesn't.

 

Issue 004  ·  August 2026

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